Highly Artistic.

The Bracelet Saga

Part 0: Catching up with the past

One of my favourite video game series is Zero Escape, an escape room/murder mystery/sci-fi/horror/bi-monthly box of snacks that has captivated me for, like, a while.

One part in particular I always loved was the bracelets. A few months ago, shortly before my third playthrough of the series, I was thinking about them. About how cool it would be if they were real. About how I could probably make that happen.

Part 1: Making it happen

I'm not unfamiliar to programming, but I've never exactly understood it. I would consider myself lightly seasoned but uncooked. So to begin this process, I


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